

Maybe I just have a bad attention span? But this, this game I started it, and every chance I got I played it, until I finished it. I mean also I've tried to make a couple games for Jams but I never even got anything worth releasing. I have been having trouble finishing games lately, playing them I mean. It is just so self aware and simple but effective. I love how the game has a tendency to make fun of itself. I probably wouldn't have played this if it wasn't for the positive replies left above, they convinced me to play and I'm so glad they did. Maybe the true Perfect Jam was the friends we made along the way, Doctor Professor.
#Adventure quest trainer 2018 build 43 software
You'll get a few laughs, see what the software is actually capable of when used to its fullest potential, and you may even learn a few things along the way. The character sprites could have been better, I don't like that they're all recolors or public resources, but given the time available to make this game it can be easily forgiven and this comment is easily overshadowed by the other great aspects of this game.Īll in all, I recommend even the most passing of Pokemon fans to check this game out. The game always kept me on my toes by introducing new things while still never going overboard with new mechanics and difficulty. There was also fossil mining akin to the gen 4 games, the card game that I mentioned above, and a hand-to-hand minigame that requires you to learn everyone's individual vocal cues to know which moves to use. I found myself with a team of 4 Pokemon that I genuinely felt a strong connection towards through shared experiences. The gameplay was fun, the routes were large enough that I felt like I had a lot to explore without becoming genuinely lost, and the Pokemon selection was excellent. The game isn't particularly difficult aside from some of the card game battles, but that's okay! I don't think I went into this game expecting a very difficult experience, and the game doesn't present itself in that way either. The characters were all fun to be around and all had their individual charm, with the exception of the Jam Keepers that I think could have used a bit more fleshing out to really give their words the weight that I think the game intended them to have. It is choreographed well throughout the story. I think the moral of the story, which I won't say due to not wanting to spoil the story, is excellent and well-done. Writing was smooth, genuinely funny at points, and the ending as it applies to the real pursuit of goals and making games gave me pause. Hey, I just got done with playing through the game! I was blown away, this may be one of my favorite fangames of all time- not just a favorite jam game, but in general.
